Past Robots 



Picture coming soon

2024 - Quaxolotl 

This year was the first time we used swerve drive. 


Click on the Crescendo logo to learn more about the challenge! 

2023 - Waddles 

This year's autonomous period included balancing on the charging station. We were able to successfully do this helping our alliances to earn a ranking point. We also were able to score game pieces into the low goals, play defense, and balance on the charging station for the end game. We were alliance captains at both of our district competitions. 


Click on the Charged Up logo to learn more about the challenge! 

2022 - Spaghetti 

More information coming soon!


Click on the Rapid React logo to learn more about the challenge! 

2021 - Float Your Boat

During this virtual competition year, we participated in the Game Design Challenge. In Float Your Boat, alliance would work together to deliver repair supplies and life preservers to the boat.

2020 - Pancake

More information coming soon!


Click on the Infinite Recharge logo to learn more about the challenge! 

2019 - Luna C

This year's game began with a sandstorm during the first 15 seconds. We were able to drive blindly using a camera. We focused on loading the cargo into the cargo ship. We also used pneumatic wheels which allowed us to jump onto the habit for the end game.


Click on the Destination: Deep Space logo to learn more about the challenge! 


2018 -Frakenstephanie

The 2018 challenge was to weigh down your alliance's side of a balance with POWER cubes. Our team chose to focus on the switch so that there would not be much movement and to avoid some potential obstacles that may occur. We used compliant wheels and a conveyor belt to move the cubes to the goal. 


Click on the FIRST Power Up logo to learn more about the challenge! 


2017-Jonetta Kylie

In our 2017 robot, we used mecanum wheels for the first time. This allowed us to speed across the field easily dodging any defensive robots. We were able to place gears on the steamship as well as board the ship, by climbing a rope, for take off.


Click on the FIRST STEAMworks logo to see this years game!


2016- Stephenie

Our fourth year robot was built to take down the castles defenses. The team chose to use treads because it would made crossing the obstacles easier. We also added wedges on the back of our robot to make us capable of crossing the portcullis (a obstacle that needs to be lifted up).


Click on the FIRST Stronghold logo to see how this game worked.

2015 - Cookie Monster ||

The team's third year robot was made with omni wheels in an H configuration on a square frame. Cookie Monster II was capable of lifting up to two totes and stacking them on the scoring platform.


Click on the Recycle Rush logo to see how this game worked.


2014 - Cookie Monster


The team's second year robot was made with mecanum wheels on a square frame.Cookie Monster worked with gravity by starting with its wedge facing the ceiling, though once the robot moved in autonomous it comes falling down right into place. With a gravity activated wedge our robot was able score by pushing the exercise balls into the low goal.


Click on the Aerial Assist logo to see how this game worked.


2013 - Juliette

The team's rookie robot was made with a 6 wheel kit of parts chassis, with a inclined plane to help hold frisbees in order to score in the lowest goal. Pool noodles were added to the top of the robot during competition to help the team be a more defensive robot.


Click on the Ultimate Ascent logo to see how this game worked.